Victor

A paladin with something to prove.

Description:
Victor
Human Paladin, 3
Level 3
Alignment: LG
Abilities: Str 14, Dex 10, Con 12, Int 11, Wis 13, Cha 12
Initiative: +0 Speed: 20 ft. (4 squares)
Hit Dice: 3d10+1 (29 hp)
AC/tch: 17/13 (+0 Dex)
Saves: Fort +5, Ref +2, Will +3
BAB/Grapple: 3/2 Space/Reach: 5 ft./5 ft.
Full Attack: _Long Sword 1d8+2 (str) +6 attack bonus
Special Qualities: Aura of courage, Divine Health, Divine Grace, Lay on Hands, Aura of Good, Detect Evil, Smite Evil
Skills: Concentration +2, Craft +1, Diplomacy +6, Handle Animal +2, Heal +3, Knowledge
(geography) +1, Knowledge (history) +1, Knowledge (local) +1, Knowledge (nobility) +1, Knowledge (religion) +1, Ride +2, Sense Motive +3
Feats: Armor Proficiency Heavy/light/Medium, Endurance, Martial Weapon Proficiency, Negotiator, Shield Proficiency, Simple Weapon Proficiency, Weapon Focus (Long Sword)
Languages: Common
Gear: Long Sword, Scale Mail, Light Steel Shield +1, Backpack, Tent, Torch

Victor

Alignment Lawful Good
Class Paladin 3
Deity Heironeous
Experience Points 3000
Race Human

Statistics

Stat Bonus
Strength 14 +2
Dexterity 10 +0
Constitution 12 +1
Intelligence 11 +0
Wisdom 13 +2
Charisma 12 +1

Combat

Hit Points 29/29
Armor Class 19 (10 + 4 (scale mail) + 1 (small shield) + 1 (enhancement)
Touch Armor Class 15 (10 + 1 (enhancement))
Base Attack Bonus +3
Initiative +0
Speed 20 ft. (scale mail)
Saving Throws Total Base Stat Bonus Other Bonuses
Fortitude +5 +3 +1 +1
Reflex +2 +1 +0 +1
Will +3 +1 +1 +1
Attack Damage Attack Bonus Base Attack Bonus Stat Bonus Other Bonuses
Melee +5 +3 +2 +0
Long Sword 1d8 +2 (Str) +6 +3 +2 +1 (Weapon Focus)
Ranged +3 +3 +0 +0

Skills

Skill Total From Ranks Stat Bonus Ranks
Concentration +2 +1 +1 1
Craft +1 +1 +0 1
Diplomacy +6 +5 +0 5
Handle Animal +2 +1 +1 1
Heal +3 +2 +1 2
Knowledge (geography) +1 +1 +0 2
Knowledge (history) +1 +1 +0 2
Knowledge (local) +1 +1 +0 2
Knowledge (nobility) +1 +1 +0 1
Knowledge (religion) +1 +1 +0 1
Ride +2 +2 +0 2
Sense Motive +3 +2 +1 1

Languages

  • Common

Class Features

  • Aura of courage
  • Divine Health
  • Divine Grace
  • Lay on Hands
  • Aura of Good
  • Detect Evil
  • Smite Evil

Feats

  • Armor Proficiency, Heavy
  • Armor Proficiency, Light
  • Armor Proficiency, Medium
  • Endurance
  • Martial Weapon Proficiency
  • Negotiator
  • Shield Proficiency
  • Simple Weapon Proficiency
  • Weapon Focus (Long Sword)

Equipment

Item Count Total Weight Weight Each
Long Sword 1 4 lbs. 4 lbs.
Scale Mail 1 30 lbs. 30 lbs.
Light Steel Shield +1 1 6 lbs. 6 lbs.
Backpack 1 2 lbs. 2 lbs.
Tent 1 20 lbs. 20 lbs.
Torch 2 2 lbs. 1 lb.

Money

2354 sp
26 gp

Bio:

Victor is a paladin with great ambition…especially with the shoes he has to follow. His father was also a paladin, a very crappy one at that! Known for once accidentally burning a village to the ground single-handedly as kobolds watched, Victor’s father Antonius was a massive klutz.

This stigma had followed Victor around all of his life, as no one seemed to take him seriously when he searched for adventure in the nearby villages. The villagers basically laughed in his face, and denied him any clues that would lead him to fight evil.

But, with a steady temper, and a way with words, Victor has gotten the favor of other fellow adventurers, and a reputation among them for getting things done. Over time, people have grown to know and love Victor locally, but his father’s bad skills sometimes pop up when talking to people from other lands, as his forebear was an epically bad warrior. Fighting away his moron stereotype…one bugbear at a time.

Poeir’s Notes

Role Name Notes
Mentor Father (in a way)
Parents Father – disgraced (probably alive), Mother – Probably alive
Siblings None specified, let’s get some somewhere along the line.

Victor

Hall of Heroes sgamer